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Complete Guide on making the Best Townhouse or Townhomes 3d Rendering

Updated: Apr 14, 2021


What is Townhouse or Townhomes 3d Rendering?

Townhouse or Townhomes 3d Rendering is the art of creating from 2d Architectural drawings of a townhouse to produce a realistic 3d Image Rendering using a 3d program.

Townhouse 3d rendering has been a big part in real estate specially here in Canada. Because of the real estate boom in the current years a lot of properties had been replaced by multi-residential zone like Townhouse or Apartment. A lot of architects and real estate had been focus on multi-family projects and 3d studios who does townhouse 3d rendering had been a big part of it.

Sample image of the Townhouse or Townhomes 3d rendering below. More images on this LINK


How much does a townhouse 3d Rendering cost?

The cost of townhouse or townhomes 3d rendering visualization normally depends on the size or complexity of the project. But to give you an idea, Townhouse 3d rendering visualization cost roughly around 2000 C$ to 4000 C$ (Canadian dollars) on a mans eye view per image and maybe some big companies ask for a higher cost and there are some freelancers as well or new to the business of 3d Rendering and will ask for a lower price but will not give you the best quality.

Who are the clients asking for Townhouse 3d Rendering?

Usually a townhouse 3d Rendering are being asked by Real estate marketing for them to prepare good quality image for their Ads or presentation to the buyers. But some Townhouse 3d rendering visualization are being needed as well by Architects, Developer and a townhouse project owner as part of Municipal or City Requirements.

Steps on making a good Townhouse 3d Rendering Visualization

1. Start on looking for Imagery

Most of the artistic projects not just Townhouse 3d render visualization, is being started by looking for a good image to follow. Fyi you are not trying to copy here but look for a really good 3d rendering project that you really like and make it as an inspiration.

Look on every aspect of the rendered image on how it was properly done and compare to your image.

You can look at for some images of a Townhouse 3d Rendering HERE


2. When making a model be sure it is properly done with correct details.

Most of the townhouse 3d model when being done are flat and not much details which results on being boring and obviously unfinished.

Thing to consider on Townhouse 3d modeling:

  • The Frames of the windows and doors should show.

  • The trimmings should be properly shown with thickness.

  • Roof gutters and trimmings should show

  • Proper exterior wall thickness. In Canada normally at 6".

  • Landscape should properly incorporated as well by looking on landscape designers drawing. Be sure to envision the real world of environment adding 3d model of grass, bushes, trees, plants, light post, even 3d humans and 3d cars.


3. Texturing your Townhouse 3d model

Texturing is critical in Townhouse 3D Rendering, but avoiding texture "tiling" can be difficult. My base renderings always appear flat and "perfect," implying that the texture is free of flaws. This is due to the fact that I can only do so much with bump maps and texture attributes.

At some point, texturing in a 3D environment could be done much more quickly in Image editing software. After years of creating drawings, I'm starting to get a sense of where the line is and when I need to move from 3D to 2D post-production. To get the right look, I often need both a good texture in the 3D model and a good texture in image editing software.

Trends on materials being use for Townhouse 3D Rendering.

Normally here in Canada since the townhouse projects are of wood framing construction, most of the materials can be easily attached to a wood frame or panel is being used.

Materials normally being used:

  • Shake siding

  • Siding

  • Bricks normally on the lower levels floors due to structural.

  • Board & Battens

  • Architectural Boards

Your art can be transformed by high-quality 3D textures. There are a plethora of free textures to download on the internet, saving you time that could be better spent elsewhere.

Here are our top 3 websites for free 3d Rendering Textures:

3. 3DXO

4. Use a good 3d Rendering Software

The method of creating an image from a model using computer software is known as 3D rendering software. 3D Artist and media developers may use 3D rendering programs to combine artifacts and characters imported from 3D modelling programs into a graphically acceptable environment. Scalable and interactive 3D Townhouse Rendering images are popular. To bring scenes to life for later use in video games, movies, television shows, or other media, 3D rendering software can include certain animation tools or combine with animation software.

Our Top 3 free 3d rendering software:

Our Top 3 Paid 3d rendering software:


5. Add Proper Lighting

There are many well-known 3D lighting techniques, and which technique is most suitable in a given situation is also dictated by the type of setting. Some methods, for example, function well in an interior setting but make no sense in an exterior setting. The same approach applies to "studio" lighting, which necessitates techniques that vary significantly from those used in your Townhouse 3d Rendering.

List of lighting techniques you should incorporate to your scene:

Omni Light

In a three-dimensional world, a point light casts rays in all directions from a single, small source. It doesn't have a particular shape or scale. Point lights can be used to add "fill lighting" to a 3D scene, as well as to mimic any light source, such as candles, Christmas tree lights, and so on.

Ambient Light

Ambient light is unlike any other form of light. It emits no shadow on the ground and casts soft rays in all directions, despite the fact that it has no discernible directionality. It's similar to the dusk that follows a sunset. It is often used as a complement to the color of the main light source in a 3D scene.

Volume Light

It functions similarly to omni light in that it casts rays in all directions from a single source. A volume light, on the other hand, has a specified scale and form (any geometric primitive). This volumetric light illuminates only the surfaces within the fixed volume. Volume Light can be used to produce smoke, fog, and other effects.

Area Light

Area lights emit light within a specified size and shape boundary (rectangular or circular). This form of light source is often used in architectural model visualization as well as product lighting. Area lights create soft-edged shadows that add realism to your rendering. Area light is the polar opposite of directional light since it emits no parallel rays and travels in all directions.

Spot Light

There are two types of spot lights: targeted spot lights and free sports, which have no target subjects. Since it casts a concentrated ray of light, it is often used to mimic light fixtures such as desk lamps or streetlights.

Directional Light

It is the polar opposite of omni light, and it depicts a light source that is very far away (like the moon light). Directional rays travel in a single direction and are parallel to each other. This form of 3D lighting is often used to create the illusion of sunlight. You may alter the light's location or color, as well as rotate the directional light source, to change the scene's illumination.

The above lighting techniques are used widely in everything from simple three-point studios to complex animated scenes. 3D designers and animators use a range of lighting methods to light a 3D scene. It's almost impossible to find a scene with only directional or point lights, for example.

6. Proper 3d Render Settings

Despite the fact that some 3d Rendering software has the fastest and most user-friendly rendering engine, many seasoned 3d Artist users still prefer A powerful 3d Rendering software together with their powerful Desktop machine. However, the more complex the scene or materials, the longer the rendering time can be anticipated. It's critical to understand how to adjust settings in order to achieve the best and quickest renders possible.

Every 3d rendering software you use for your Townhouse 3D Projects has its own way of setup. The tips below will show you the general principles on what to look on your settings.

Here are the Tips on what to look on your Render Settings:

  • Forms of rendering, as well as speed and quality settings or presets.

  • Rendering of hardware assistance (based on your computer graphics card).

  • A look at the settings (default or cartoon).

  • Save presets for a custom size and render dimensions for the final size of the image (show aspect frame).

  • Render options for a single picture, a series of images, or a movie.

  • Display the advanced settings (render engine types) for each rendering type.


7. Finalizing or Postprocessing

Post processing is the work performed on a 3D render after it has been finished, typically outside of the 3D software kit in image or video editing software.

So, what's the deal with my renders? Perhaps you're inquiring! Couldn't I just use the renders as-is if I don't need to add or replace any compositing layers, and I get the lighting and materials right? There is no need to spend more time working on an image if you are satisfied with your 3D render or your client is happy with it. Additionally, your 3D application can produce the required tone mapping and have built-in features that produce some of these post-processing effects.

Here are the tips in Improving your Townhouse 3d Rendered image post processing:

  • Denoising

If you have even a slightly noisy render, the first thing you can do is reduce noise or grain as much as possible. Many of the effects we'll use will amplify and magnify some of that noise, so minimizing noise to a minimum is the best step you can make before applying any impact.

  • Improving Lighting and Materials

While software and CG render engines have come a long way since their inception, they are still just a rough approximation. The interactions of lights and surfaces with various properties in the real world are very complex.

  • Tone Mapping

We aim to optimize the “quality” of our Townhouse 3d Rendering by monitoring global and local contrast and color levels while taking into account the limitations of dynamic range in tone mapping and color grading.

  • Sharpening and Grain

While things look sharper and cleaner with modern digital photography/cinematography, properly applied noise and sharpening effects can really help enhance the realism of your video. Since cameras can't be 100% accurate, it helps to incorporate some subtle effects here and there to add realism; this, of course, depends on the look you're going for.

Our Top free image editor or enhancer

Our Top paid image editor

Our Final Townhouse or Townhomes 3d Rendering Image


Why Make a good townhouse 3d Rendering?

Townhouse 3d Rendering has an advantage over 2D townhouse drawing in terms of visualizing, simulating, and rendering graphic designs by making an excellent representation of any object or shape. Stakeholders will be able to see what the structure will look like long before it is built. Townhouse 3d Rendering is a powerful marketing tool that allows for early detection and resolution of clashes as well as the generation of pre-construction images using software. It also ensures that knowledge is lost as little as possible and that cross-disciplinary cooperation is maximized.

Importance of Townhouse 3d Rendering:

  • Visualization that is realistic

  • Clashes are reduced, and re-modeling and corrections are easy.

  • Measurements that are precise

  • Reduces costs and improves quality Efficiently Outfitted

  • Marketing / Interactive Tool with a Lot of Power

  • Approvals from the government are easier to obtain.

  • Information loss is kept to a minimum, and coordination is maximized.

Where to use Townhouse 3d rendering?

The best example of how Townhouse real estate marketing has changed the presentation environment of Townhouse Projects is how Townhouse 3D Visualization has changed the presentation world of architecture designs. It's like taking the brain's multi-dimensional images and painting them on paper to see how they appear. The effect of Townhouse 3D modelling on the presentation of Architectural services & Real estate is without a doubt one of the most significant developments. Consider the advantages of Townhouse 3D Visualization in terms of architectural presentation & Marketing presentation.

How long does it take for townhouse 3d rendering to make?

The amount of time it takes to create a Townhouse 3d rendering is largely determined by the design's complexity and the surrounding scenery.

Since there are so many factors that go into making a Townhouse 3D rendering, it's difficult to tell how long it takes as a general statement. Townhouse 3D rendering consumes a lot of resources, so if you want to process Townhouse 3D renderings quickly, you'll need a powerful machine. It takes a long time to learn how to make high-quality renderings, some say thousands of hours. That's why it takes so long for anyone new to Townhouse 3D architectural rendering to produce high-quality renderings, but so little time for seasoned pros like us.

But here in Canada the normal time process to deliver a townhouse 3d Rendering takes from two to three weeks and it also depends on how many images and complex your model is.

Now here are the 7 Steps on Making the Best Townhouse 3d Rendering

1. Start on looking for Imagery

2. When making a model be sure it is properly done with correct details.

3. Texturing your Townhouse 3d model

4. Use a good 3d Rendering Software

5. Add Proper Lighting

6. Proper 3d Render Settings

7. Finalizing or Postprocessing

We hope that these guide will provide you with the information you need to get started with Townhouse 3D modelling and 3D rendering inspire you to keep going.

For more information see our website RENDER3DSTATION and learn more.

RENDER3DSTATION is a Metro Vancouver Canada Surrey Based 3d rendering studio service and will give you high quality photorealistic Townhouse 3D Rendering visualization service of your project.

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